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I

init() - function in com.skillw.attsystem.api.attribute.compound.AttributeDataCompound
 
InitialAttrData - class in com.skillw.attsystem.internal.feature.personal
 
intoFighting(org.bukkit.entity.LivingEntity) - function in com.skillw.attsystem.api.AttrAPI
让实体进入战斗状态
isAsynchronous() - function in org.bukkit.event.Event
 
isCancelled() - function in taboolib.platform.type.BukkitProxyEvent
 
isEmpty() - function in java.util.concurrent.ASConfig
 
isEmpty() - function in java.util.concurrent.AttributeDataManagerImpl
 
isEmpty() - function in java.util.concurrent.AttributeManagerImpl
 
isEmpty() - function in java.util.concurrent.CompiledAttrDataManagerImpl
 
isEmpty() - function in java.util.concurrent.ConcurrentHashMap
 
isEmpty() - function in java.util.concurrent.EquipmentDataManagerImpl
 
isEmpty() - function in java.util.concurrent.ReadPatternManagerImpl
 
isEmpty() - function in java.util.concurrent.RealizerManagerImpl
 
isFighting(org.bukkit.entity.LivingEntity) - function in com.skillw.attsystem.api.AttrAPI
实体是否在战斗
ItemLoadEvent - class in com.skillw.attsystem.api.event
加载物品事件物品被加载到装备栏时触发
ItemNBTReadEvent - class in com.skillw.attsystem.api.event
Item NBT read event
ItemReadEvent - class in com.skillw.attsystem.api.event
读取物品事件
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