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- init() - function in com.skillw.attsystem.api.attribute.compound.AttributeDataCompound
- InitialAttrData - class in com.skillw.attsystem.internal.feature.personal
- intoFighting(org.bukkit.entity.LivingEntity) - function in com.skillw.attsystem.api.AttrAPI
- 让实体进入战斗状态
- isAsynchronous() - function in org.bukkit.event.Event
- isCancelled() - function in taboolib.platform.type.BukkitProxyEvent
- isEmpty() - function in java.util.concurrent.ASConfig
- isEmpty() - function in java.util.concurrent.AttributeDataManagerImpl
- isEmpty() - function in java.util.concurrent.AttributeManagerImpl
- isEmpty() - function in java.util.concurrent.CompiledAttrDataManagerImpl
- isEmpty() - function in java.util.concurrent.ConcurrentHashMap
- isEmpty() - function in java.util.concurrent.EquipmentDataManagerImpl
- isEmpty() - function in java.util.concurrent.ReadPatternManagerImpl
- isEmpty() - function in java.util.concurrent.RealizerManagerImpl
- isFighting(org.bukkit.entity.LivingEntity) - function in com.skillw.attsystem.api.AttrAPI
- 实体是否在战斗
- ItemLoadEvent - class in com.skillw.attsystem.api.event
- 加载物品事件物品被加载到装备栏时触发
- ItemNBTReadEvent - class in com.skillw.attsystem.api.event
- Item NBT read event
- ItemReadEvent - class in com.skillw.attsystem.api.event
- 读取物品事件