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- DamageType - class in com.skillw.fightsystem.api.fight
- Damage type
- DamageTypeManager - class in com.skillw.fightsystem.api.manager
- Damage type manager
- DamageTypeManagerImpl - class in com.skillw.fightsystem.internal.manager
- DamageTypeRunEvent - class in com.skillw.fightsystem.api.event
- DamageTypeRunEvent.Post - class in com.skillw.fightsystem.api.event.DamageTypeRunEvent
- 运行此伤害类型下的判断enable以及机制后
- DamageTypeRunEvent.Pre - class in com.skillw.fightsystem.api.event.DamageTypeRunEvent
- 运行此伤害类型下的判断enable以及机制前
- DataCache - class in com.skillw.fightsystem.api.fight
- debug(java.lang.String) - function in com.skillw.fightsystem.FightSystem
- debug(kotlin.jvm.functions.Function0) - function in com.skillw.fightsystem.internal.manager.FSConfig
- debugLang(java.lang.String,java.lang.String) - function in com.skillw.fightsystem.FightSystem
- default() - function in com.skillw.fightsystem.internal.feature.personal.PersonalData
- DEFEND - enum entry in com.skillw.fightsystem.api.fight.message.Message.Type
Defend 防御着
- defender(org.bukkit.entity.LivingEntity) - function in com.skillw.fightsystem.api.fight.DataCache
- defenderData(java.lang.String,java.util.List) - function in com.skillw.fightsystem.api.fight.DataCache
- defenderData(java.lang.String,java.util.List) - function in com.skillw.fightsystem.api.fight.FightData
- defendMessage(org.bukkit.entity.Player,com.skillw.fightsystem.api.fight.FightData,java.lang.Boolean) - function in com.skillw.fightsystem.api.fight.DamageType
- Defend message
- define() - function in com.skillw.pouvoir.util.legacy.Mirror.MirrorData
- deserialize(org.bukkit.configuration.ConfigurationSection) - function in com.skillw.fightsystem.api.fight.DamageType.Companion
- deserialize(org.bukkit.configuration.ConfigurationSection) - function in com.skillw.fightsystem.internal.core.fight.FightGroup.Companion
- deserialize(org.bukkit.configuration.ConfigurationSection) - function in com.skillw.fightsystem.internal.core.fight.MechanicDataCompound.Companion
- disable() - function in com.skillw.fightsystem.internal.manager.RealizerManagerImpl